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Alto’s Adventure: Review

  • By goodmangold
  • May 3, 2024
  • 0 Comment
  • 9 Views

It may seem that the genre of the endless “Runner” has become not interested in anyone, went into the shadow and died somewhere on the old flash drive of your last smartphone. But when you see and touch Alto’s Adventure, These thoughts go away, the pupils expand, and a blissful smile appears on the face ..

Lama me completely!

If the Caucasus is power, then the Andes, of course, the speed. The crazy speed, at which a simple guy alto rushes on a snowboard from the mountain to catch up with the runaway lamps (not monks, but pack animals). The heroes in a fashionable knitted hat try to prevent insidious stones, sudden bonfires, deep failures and local elders who do not love when they violate their calm. To avoid them, snowboarder is free to bounce high and twist the “dead loops”. You can still jump on ribbons hung in high -mountain villages with flags and slide along them or beautifully fly over the abyss with a wooden springboard. They give glasses in the piggy bank for the tricks and encouraged a short acceleration period, so the pebbles are easily struck.

As in many “early”, in Alto’s Adventure The system of tasks has been introduced, when performing which the hero goes to a new level. True, this does not reflect in the parameters of the guy and his boards, but sooner or later a new character will open for receiving another “medal” – and he will be very seriously different in speed and controllability. There is a slowly harnessing bugi, capable of accelerating properly;The elder recalled the youth in a spacious poncho with the ability of a double jump;and Technogik, whose accelerator is attached to the board. To diversify the case even more, accessible to purchase a “flight” costume. With it, having done enough tricks in a row, you can take off high, high under the South American winter sun and fall there for thirty seconds.

If it seems to you that all this is quite standard for “runners” and was done back in 2011 in some Jetpack Joyride or Tiny Wings, then you are absolutely right. But, firstly, all these various components work perfectly in a bunch, which is already good, and secondly, impressions of Alto’s Adventure created largely thanks to the art design. Simply put, all this is very beautiful in motion. And no screenshot will convey an exciting sensation of the flight through the abyss under the moon, just like in the famous frame from the “alien”. No text will explain how great it is to go along the steep slope with the setting

sun, how the colors of the sky change to calm music with ethnic motives (you could hear something like this in the songs of the Indians). Music generally does a very important thing, calming and forcing to philosophically look at constant falls. Thanks to what I want to start the chase behind animals over and over again, even despite the rather high difficulty. But is it not the main thing in the “endless” game?

Barry Staikfrays and his reactive satchel time to scrap. If you want the perfect “Runner”, which also looks like a work of art, he is in front of you. May be, Alto’s Adventure does not offer anything radically new, but it is unlikely that in such a simple genre you can do something better and more original.

Pros: conceptual graphics;motivating music;a variety of characters;Logical tasks and tricks.
Cons: the mechanic is not distinguished by originality.

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